I Hate This Place: Common Misconceptions About Type 1 From Type 1 Players
The problem here is that the deck is woefully underpowered. Think of some the most explosive opening draws that you can think of for decks like Tog, Keeper, Slaver, or combo. They’ve got lots of different hand combinations that win the game that turn, either literally or figuratively. Landstill really can’t hope for much outside of turn 1 Ancestral Recall or Balance, which would generate probably only around four-for-two card advantage.
I guess it’s because Type 1 attracts lots of people that have, for all intents and purposes,”quit” Magic, that people have a lot of…
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