Legacy’s Allure – Building Gifts for a Merfolk/Zoo Metagame
Tuesday, February 2nd – Inspired by the consistent success of both Merfolk and Zoo in Legacy, Doug presents a deck that attempts to tackle both of those decks by treating them as poles of the metagame. Using the powerful Gifts Ungiven and a relatively new win condition, his deck attempts to wallop the common aggro decks while maintaining flexibility in the face of the diversity of the format. Find out how to build a deck that mixes board control with combo kills in this week’s Legacy’s Allure!
This week, I’m going to share with you a deck that’s been a source of interest and frustration for me for the past two months or so. It’s a…
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