Repeat Ad Nauseam

Bryan Gottlieb expands on why Ad Nauseam can be a powerful pick for Modern in the right metagame.

This past week, StarCityGames.com introduced one of my favorite features in a very long time— What We’d Play. As a competitor, I am hard-pressed…

This article is still available from its publisher, so Library of Leng indexes it here but does not republish the text. Read it at the original source.