The Biggest Con In Magic Is The Draft Walkthrough
Of course, invariably the person who is writing the walkthrough wins the draft, which just serves to make the whole thing look rather contrived. But if people are reading the walkthroughs to learn, then surely it would be far more useful to read about drafts where things didn’t go according to plan. Writing about a draft where everything goes perfectly is like writing a software manual without a troubleshooting guide. You’re basically saying,”This is what should happen; if it doesn’t, then you’re on your own.” This is my draft. It didn’t work out. Let me tell you why.
Most people agree that draft walkthroughs are quite helpful. They are the drafter’s version of tournament reports, which can be picked apart in the…
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