The End Of Lazy Control
I used to doubt myself, wondering why I hated playing blue-based control. Was it a flaw in my character? Did I just lack the patience and imagination, or the downright skill to play such a deep and complex color? Why did I despise what has become known as the now nearly defunct Draw-Go style of play? But I now realize the truth: Blue was boring because it was too good, and the people who leaned on that style of Magic were lazy players.
You know, after reading yet another person weeping, wailing, and gnashing teeth about the removal of Counterspell, Memory Lapse, and Force Spike from…
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