Chad Ellis

119 articles

Bibliography

Date Title Publisher
2007-05-24 Feature Article – Counting the Cost Star City Games
2007-04-05 Information: Perfect, Imperfect, Virtual, and False Star City Games
2007-03-08 Feature Article – Mistakes Were Made Star City Games
2006-04-21 Plans and Playtesting Star City Games
2006-04-17 A Stake Through The Heartbeat: Controlling Team Standard Star City Games
2006-02-27 Sealed Deck With Guildpact: Tricks of the Trade Star City Games
2006-02-14 The Virtues of Planning Star City Games
2006-01-19 Drafting Five-Color-Green Star City Games
2005-09-28 2005 Championship Deck Challenge: Taking Red to the Limit in Standard Star City Games
2005-08-05 SCG Daily – Designer’s Journal #4: The Importance of Art Star City Games
2005-08-04 SCG Daily – Designer’s Journal #3: Lessons of the Past Star City Games
2005-08-02 SCG Daily – Designer’s Journal #2: The Search for a Hit Star City Games
2005-08-01 SCG Daily – The Business of Designing Your Own Games Star City Games
2005-07-12 Lessons From London Star City Games
2005-06-23 Rants and Raves Star City Games
2005-06-21 Weak Among the Strong: Two for Thought, One for Fun Star City Games
2005-06-16 Thoughts on Vintage Star City Games
2005-05-23 Weak Among the Strong: How You Win and Lose Star City Games
2005-05-05 Draft Archetypes, Part II: Practical Application Star City Games
2005-04-29 SCG Daily – Chad’s War Stories Five: Pure Silliness Star City Games
2005-04-28 SCG Daily – Chad’s War Stories 4: Savage Beatings Star City Games
2005-04-28 Weak Among the Strong: London Bound! Star City Games
2005-04-27 SCG Daily – Chad’s War Stories: Tales from my First Pro Tour Star City Games
2005-04-26 SCG Daily – Chad’s War Stories: Pro Tour Memories Star City Games
2005-04-25 SCG Daily – Chad’s War Stories Chapter 1 Star City Games
2005-04-20 Weak Among the Strong: Archetypes and the Best Card, Part 1 Star City Games
2005-04-11 Weak Among the Strong: Making Top 8 with your Sealed Deck Star City Games
2005-04-06 Weak Among the Strong: Oops, I win! Star City Games
2005-04-01 Weak Among the Strong: Reciprocal Card Advantage Star City Games
2005-03-22 Weak Among the Strong: One Turn Star City Games
2005-03-09 Weak Among the Strong: Threats and Execution Star City Games
2005-03-03 The View From the Northeast – My Invitational Ballot Star City Games
2005-03-03 Weak Among the Strong: Bluffing, Imperfect Information and the Myth of the Single Correct Play Star City Games
2005-02-23 Weak Among the Strong: Winning More Star City Games
2005-02-17 Weak Among the Strong: Grand Prix Goblins, Part II Star City Games
2005-02-14 Weak Among the Strong: Who Needs Spells? Star City Games
2005-02-11 Time to Ban Aether Vial Star City Games
2005-02-02 10 Extended Decks in 10 Days – Life Would Be a Dream? Star City Games
2005-01-26 Weak Among the Strong: Revisiting the Scarce Resource Star City Games
2005-01-20 Weak Among the Strong: Two Down! Star City Games
2005-01-10 Weak Among the Strong: What I’ve Learned About Champions Team Sealed Star City Games
2005-01-06 Owning the Extended PTQs Star City Games
2004-12-24 Weak Among the Strong: Arcane Control Star City Games
2004-12-22 Solving Your Christmas Shopping Problems in One Easy Step!* Star City Games
2004-11-01 How to Rochester Draft Star City Games
2004-10-11 Weak Among the Strong: Rob’s Strategy for Qualifying for the Pro Tour, Part 2 Star City Games
2004-10-07 Weak Among the Strong: Rob’s Strategy for Qualifying for the Pro Tour Star City Games
2004-08-17 Shooting Back: Why Gray Ogre is Better than Survival of the Fittest Star City Games
2004-08-04 The Little Engine that Could? Star City Games
2004-07-12 What Crystal Witness Does to MD5 Constructed Star City Games