Chad Ellis

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DateTitlePublisher
2004-08-30Limited SideboardingWayback MachineWizards of the Coast
2006-04-21Plans and PlaytestingLiveStar City Games
2004-05-13Weak Among the Strong: What Are You Passing?LiveStar City Games
2004-05-06Weak Among the Strong: Owning Your MistakesLiveStar City Games
2003-03-20Brainburst Classic - Virtual InformationWayback MachineBrainburst
2004-06-08Narrowing the FocusWayback MachineWizards of the Coast
2004-11-01How to Rochester DraftLiveStar City Games
2004-05-25Multiplayer MadnessWayback MachineWizards of the Coast
1998-11-02Type II w/US tournament, 5CTradewindClassicDojoThe Dojo
2004-07-13Fifth Dawn Comes to MTGOWayback MachineWizards of the Coast
1998-06-23T/ST/EX DraftClassicDojoThe Dojo
2001-04-24Watch Out for the LandsWayback MachineSideboard
2002-03-13Disclosure and TransparencyWayback MachineMindripper
2005-02-23Weak Among the Strong: Winning MoreLiveStar City Games
2006-02-27Sealed Deck With Guildpact: Tricks of the TradeLiveStar City Games
2001-03-06Let's Get Greedy!Wayback MachineSideboard
2007-05-24Feature Article – Counting the CostLiveStar City Games
2001-05-29Fundamentals of Rochester DraftWayback MachineSideboard
2004-10-11Weak Among the Strong: Rob’s Strategy for Qualifying for the Pro Tour, Part 2LiveStar City Games
2005-07-12Lessons From LondonLiveStar City Games
2004-07-06HappyLiveStar City Games
2002-04-10Regionals: Chinks in the ArmorWayback MachineSideboard
2001-05-08Drafting 5cG with PlaneshiftWayback MachineSideboard
1998-06-29Tradewind w/LD and FlagpoleClassicDojoThe Dojo
2004-06-15Tailoring to SuitWayback MachineWizards of the Coast
2004-06-10Weak Among the Strong: Early Days – Brainstorming a New FormatLiveStar City Games
1998-07-13Article for the cheating debate.ClassicDojoThe Dojo
2005-04-06Weak Among the Strong: Oops, I win!LiveStar City Games
2005-09-282005 Championship Deck Challenge: Taking Red to the Limit in StandardLiveStar City Games
2004-07-12What Crystal Witness Does to MD5 ConstructedLiveStar City Games
2004-08-10Banning and Online ExtendedWayback MachineWizards of the Coast
2005-06-23Rants and RavesLiveStar City Games
1998-04-13Choosing Support Cards in Limited FormatsClassicDojoThe Dojo
2000-10-12My Regular RantWayback MachineNeutral Ground
2002-04-19Is 5cG Dead?Wayback MachineSideboard
2007-03-08Feature Article – Mistakes Were MadeLiveStar City Games
2000-12-05Fixing the Grand Prix Bye SystemWayback MachineMindripper
1999-04-28Tourney report -- Type II Land killWayback MachineThe Dojo
1999-06-07S/L/L Draft reportWayback MachineThe Dojo
2005-08-04SCG Daily – Designer’s Journal #3: Lessons of the PastLiveStar City Games
1999-06-02Saga/Legacy/Legacy Draft reportWayback MachineThe Dojo
2002-07-03Response to Metagame Madness on Report WritingWayback MachineMindripper
2005-04-01Weak Among the Strong: Reciprocal Card AdvantageLiveStar City Games
2005-04-25SCG Daily – Chad’s War Stories Chapter 1LiveStar City Games
2004-06-01Trading OnlineWayback MachineWizards of the Coast
2001-04-10Sound Familiar?Wayback MachineSideboard
2005-08-01SCG Daily – The Business of Designing Your Own GamesLiveStar City Games
2004-05-18An IntroductionWayback MachineWizards of the Coast
2005-04-28SCG Daily – Chad’s War Stories 4: Savage BeatingsLiveStar City Games
2005-04-27SCG Daily – Chad’s War Stories: Tales from my First Pro TourLiveStar City Games