Chingsung Chang

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DateTitlePublisher
2011-12-27The Extra Card FallacyLiveCoolStuffInc
2012-04-23Something Old and Something NewLiveCoolStuffInc
2012-02-20How Jonny Magic Punted the Pro TourLiveCoolStuffInc
2012-02-06Looking at Dark Ascension, Part 2LiveCoolStuffInc
2011-11-29Tactical Magic, Round 1LiveCoolStuffInc
2012-03-05Learning Through BrewingLiveCoolStuffInc
2011-10-25Format Design RetrospectiveLiveCoolStuffInc
2012-04-09Revisiting The Strategic MomentLiveCoolStuffInc
2011-12-12Tactical Magic, Round 3LiveCoolStuffInc
2011-09-01From the Ground Up: Format Design via CubeLiveCoolStuffInc
2011-06-28Mountain-Filled, M12 BlissLiveCoolStuffInc
2012-02-27The Problem with the Philosophy of FireLiveCoolStuffInc
2011-05-03High Tide PrimerLiveCoolStuffInc
2012-01-23The Cost of Drawing CardsLiveCoolStuffInc
2011-01-11Power Creep – The ResultsLiveCoolStuffInc
2011-10-11From the Ground Up: White and InnistradLiveCoolStuffInc
2012-01-02Controlling Game Flow – Learning from LSVLiveCoolStuffInc
2010-09-27Scars of Mirrodin – Full Set Analysis - Part 1LiveCoolStuffInc
2011-10-04From the Ground Up: BlackLiveCoolStuffInc
2011-02-04Mirrodin Besieged ReviewedLiveCoolStuffInc
2011-09-13From the Ground Up: Design PhilosophyLiveCoolStuffInc
2011-09-06From the Ground Up: Artifacts and MulticoloredLiveCoolStuffInc
2011-09-27From the Ground Up: BlueLiveCoolStuffInc
2010-12-21Exploring the Grand Unified Theory of MagicLiveCoolStuffInc
2011-11-04Systems and MagicLiveCoolStuffInc
2011-10-18From the Ground Up: GreenLiveCoolStuffInc
2011-04-12Ultimate Standard Tournament Results, Part 1LiveCoolStuffInc
2010-12-28Revisiting Marginal ManaLiveCoolStuffInc
2011-09-20From the Ground Up: RedLiveCoolStuffInc
2011-12-20Controlling Game Flow – SweepersLiveCoolStuffInc
2012-08-02Exploring Grand Unified Theory, Part 1 – Framing the DiscussionLiveCoolStuffInc
2012-04-30Format Design and Cavern of SoulsLiveCoolStuffInc
2012-02-13Decisions and Magic – Why Blue is BestLiveCoolStuffInc
2012-08-08Time and MagicLiveCoolStuffInc
2010-11-23Understanding Control – Establishing an Identity Pt. 1LiveCoolStuffInc
2012-08-15Exploring Grand Unified Theory, Part 2 – The Strategic ModelLiveCoolStuffInc
2011-11-22Examining Solar FlareLiveCoolStuffInc
2010-09-28Scars of Mirrodin – Full Set Analysis – Part 2LiveCoolStuffInc
2012-03-26Limiting VelocityLiveCoolStuffInc
2012-01-16Controlling Game Flow – Magic's ParadoxLiveCoolStuffInc
2012-03-19The Nature of TimeLiveCoolStuffInc
2010-10-21An open letter to WotC Magic R&DLiveCoolStuffInc
2012-01-09Controlling Game Flow – Understanding TimeLiveCoolStuffInc
2011-04-26Legacy PotpourriLiveCoolStuffInc
2010-09-07Women in Magic – A Male's perspectiveLiveCoolStuffInc
2011-12-06Tactical Magic, Round 2 – Card Economy 101LiveCoolStuffInc
2011-11-15Systems and Magic: Tempo and EquilibriumLiveCoolStuffInc
2012-03-12Velocity RevisitedLiveCoolStuffInc
2011-05-17Format Design and the Circle of Predation – Checks and BalancesLiveCoolStuffInc
2012-05-21Looking at CounterspellsLiveCoolStuffInc