| 2013-06-26 | Grand Prix Providence – A Retrospective | CoolStuffInc |
| 2012-11-23 | Relearning through Ravnica | CoolStuffInc |
| 2012-11-01 | Aggression Case Study | CoolStuffInc |
| 2012-10-25 | Aggression | CoolStuffInc |
| 2012-10-18 | Study and Magic | CoolStuffInc |
| 2012-09-19 | What's in a Game | CoolStuffInc |
| 2012-09-12 | Looking at Return to Ravnica | CoolStuffInc |
| 2012-09-05 | The Strength of Mana | CoolStuffInc |
| 2012-08-31 | M13 Sealed Daily | CoolStuffInc |
| 2012-08-22 | What's in a Play? | CoolStuffInc |
| 2012-08-15 | Exploring Grand Unified Theory, Part 2 – The Strategic Model | CoolStuffInc |
| 2012-08-08 | Time and Magic | CoolStuffInc |
| 2012-08-02 | Exploring Grand Unified Theory, Part 1 – Framing the Discussion | CoolStuffInc |
| 2012-07-26 | A Second Look at Delver | CoolStuffInc |
| 2012-07-20 | Delver and Card Volume | CoolStuffInc |
| 2012-07-09 | Growing Again | CoolStuffInc |
| 2012-07-02 | The Dangers of Playing Delver | CoolStuffInc |
| 2012-06-27 | A Clean Sweep | CoolStuffInc |
| 2012-06-14 | Examining Esper vs. Delver | CoolStuffInc |
| 2012-06-04 | Force Multipliers and Magic | CoolStuffInc |
| 2012-05-30 | The Metagame Report May 15–May 22 | CoolStuffInc |
| 2012-05-21 | Looking at Counterspells | CoolStuffInc |
| 2012-05-14 | Play the !@#$ing Blue Deck | CoolStuffInc |
| 2012-05-07 | Testing for a New Format | CoolStuffInc |
| 2012-04-30 | Format Design and Cavern of Souls | CoolStuffInc |
| 2012-04-23 | Something Old and Something New | CoolStuffInc |
| 2012-04-16 | Investment Theory and Avacyn Restored | CoolStuffInc |
| 2012-04-12 | Avacyn Restored Preview: Emancipation Angel | CoolStuffInc |
| 2012-04-09 | Revisiting The Strategic Moment | CoolStuffInc |
| 2012-03-26 | Limiting Velocity | CoolStuffInc |
| 2012-03-19 | The Nature of Time | CoolStuffInc |
| 2012-03-12 | Velocity Revisited | CoolStuffInc |
| 2012-03-05 | Learning Through Brewing | CoolStuffInc |
| 2012-02-27 | The Problem with the Philosophy of Fire | CoolStuffInc |
| 2012-02-20 | How Jonny Magic Punted the Pro Tour | CoolStuffInc |
| 2012-02-13 | Decisions and Magic – Why Blue is Best | CoolStuffInc |
| 2012-02-06 | Looking at Dark Ascension, Part 2 | CoolStuffInc |
| 2012-01-30 | Looking at Dark Ascension | CoolStuffInc |
| 2012-01-23 | The Cost of Drawing Cards | CoolStuffInc |
| 2012-01-16 | Controlling Game Flow – Magic's Paradox | CoolStuffInc |
| 2012-01-09 | Controlling Game Flow – Understanding Time | CoolStuffInc |
| 2012-01-02 | Controlling Game Flow – Learning from LSV | CoolStuffInc |
| 2011-12-27 | The Extra Card Fallacy | CoolStuffInc |
| 2011-12-20 | Controlling Game Flow – Sweepers | CoolStuffInc |
| 2011-12-12 | Tactical Magic, Round 3 | CoolStuffInc |
| 2011-12-06 | Tactical Magic, Round 2 – Card Economy 101 | CoolStuffInc |
| 2011-11-29 | Tactical Magic, Round 1 | CoolStuffInc |
| 2011-11-22 | Examining Solar Flare | CoolStuffInc |
| 2011-11-15 | Systems and Magic: Tempo and Equilibrium | CoolStuffInc |
| 2011-11-08 | Systems and Magic, Part 2 – Cascades & Influence | CoolStuffInc |