Gavin Verhey

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DateTitlePublisher
2009-07-29Flow of Ideas – Building Standard MerfolkLiveStar City Games
2012-07-24Exalting on a BudgetWayback MachineWizards of the Coast
2012-05-22Commanding the PlanesWayback MachineWizards of the Coast
2013-08-13Modern on a BudgetWayback MachineWizards of the Coast
2013-03-19This Article Doesn't ExistWayback MachineWizards of the Coast
2013-03-18This Article Doesn't ExistWayback MachineWizards of the Coast
2013-03-12Infinity on a BudgetWayback MachineWizards of the Coast
2014-07-29Tooth and Claw and TentacleWayback MachineWizards of the Coast
2009-09-10Flow of Ideas – A Last Look at ReveillarkLiveStar City Games
2014-07-08It's a Wonderful LifeWayback MachineWizards of the Coast
2014-02-03Evolving Mono-BlueWayback MachineWizards of the Coast
2019-05-28Magic's Past, Present, and FutureWayback MachineWizards of the Coast
2017-10-24Beyond the GameWayback MachineWizards of the Coast
2014-08-26Well It's Been AmazeingWayback MachineWizards of the Coast
2013-10-08The Champion's PathWayback MachineWizards of the Coast
2013-10-29Commander Quick Hits (and Cookies)Wayback MachineWizards of the Coast
2013-08-19Sliving the Good LifeWayback MachineWizards of the Coast
2016-12-15Topical Blend #4: A Boy and his HatLiveWizards of the Coast
2009-08-06Flow of Ideas – Three Takes on U/W ReveillarkLiveStar City Games
2012-12-11The End of the WorldWayback MachineWizards of the Coast
2017-02-24Your First TournamentLiveWizards of the Coast
2015-05-12It's a MysteryWayback MachineWizards of the Coast
2009-03-05Flow of Ideas – The Most Important Word in MagicLiveStar City Games
2015-07-21Milling to VictoryWayback MachineWizards of the Coast
2014-02-04Evolving Mono-BlueWayback MachineWizards of the Coast
2013-05-14Block Boros BeatdownWayback MachineWizards of the Coast
2014-04-29Riddle of… You're Dead!Wayback MachineWizards of the Coast
2015-07-06Magic Origins Prerelease PrimerLiveWizards of the Coast
2012-11-27It's Grime Time!Wayback MachineWizards of the Coast
2013-05-13Block Boros BeatdownWayback MachineWizards of the Coast
2013-07-16Hydra Heads are Better than OneWayback MachineWizards of the Coast
2015-11-16Aggro, Control, Combo—Modern Style!Wayback MachineWizards of the Coast
2013-06-18Secrets to Becoming a Modern MasterWayback MachineWizards of the Coast
2009-04-23Flow of Ideas – The Danger of New ThingsLiveStar City Games
2012-03-26Zero to SixtyWayback MachineWizards of the Coast
2010-05-10Flow of Ideas – The Control Killer: Turbo Open the Vaults in StandardLiveStar City Games
2009-06-18Flow of Ideas – Decision-Point TheoryLiveStar City Games
2012-12-25Zero to SixtyWayback MachineWizards of the Coast
2012-06-25What's Behind Door Number One?Wayback MachineWizards of the Coast
2016-06-02The Most Important Question in MagicLiveWizards of the Coast
2013-06-25Simic Hunting LessonsWayback MachineWizards of the Coast
2013-11-12Love and MonstersWayback MachineWizards of the Coast
2012-06-26What's Behind Door Number One?Wayback MachineWizards of the Coast
2010-07-19Flow of Ideas – Evolving Jund for an M11 WorldLiveStar City Games
2012-08-28You Didn't Need Those Lands AnywayWayback MachineWizards of the Coast
2018-09-24Guilds of Ravnica Prerelease PrimerLiveWizards of the Coast
2015-01-20Temur TitansWayback MachineWizards of the Coast
2015-08-11Nissa's AuroraWayback MachineWizards of the Coast
2013-10-21Heroic BlitzWayback MachineWizards of the Coast
2017-05-11How to Play on the Pro TourLiveWizards of the Coast