Iain Telfer

57 articles

Bibliography

Date Title Publisher
2004-06-11 Teen Titans – A Look at Archmage Combo Star City Games
2004-05-26 Bursting With Flavor – Early Thoughts on 5-Color Green in Limited Star City Games
2004-05-11 Ban Sheep Star City Games
2004-04-02 The Decks of Steve – Part 2 Star City Games
2004-03-29 The Complete Goblin-Bidding Primer: Part One Star City Games
2004-03-29 The Complete Goblin-Bidding Primer: Part Two Star City Games
2004-03-18 Baloths Are Sneaky? Star City Games
2004-03-12 The Decks of Steve Star City Games
2004-01-23 The Darksteel Trader’s Guide Star City Games
2004-01-09 It’s Like Voltron, Except With Dragons and Angels Star City Games
2004-01-02 Cutting Through the Hype With a Butter Knife Star City Games
2003-12-23 Konfrontin’ Kartin’ Ken and his Krazy Konklusions Star City Games
2003-12-09 Exploring Zombo.com – A Standard Walk With the Undead Star City Games
2003-11-27 Ten Thousand Goldfish Swimming in my Mind’s Desire Star City Games
2003-11-19 The Schizophrenic Archetype: U/w and W/u In Mirrodin Draft, And Why You Should Know The Difference Star City Games
2003-10-03 Chrome Mox And Other Silver Wonders Star City Games
2003-09-22 A Mirrodin Sealed Deck Primer Star City Games
2003-07-25 8th Edition – What Do The Pros Think? Star City Games
2003-07-10 Playtesting Gabriel Nassif’s Amazing B/W Deck Star City Games
2003-06-12 What Can Wizards Learn From Yu-Gi-Oh? Star City Games
2003-05-02 Further Fiddling With Flores: Hunting Sound 2K3 Star City Games
2003-04-09 Legions Synergy Review: The White Cards Star City Games
2003-03-28 Fun With Flores: Hunting Sound Star City Games
2003-02-28 Talking In My Sleep About The Second-Worst Tribe Star City Games
2003-02-14 Talking In My Sleep: We Are Not A-Mused Star City Games
2003-01-30 Talking In My Sleep, Dreaming Of Slivers Star City Games
2003-01-09 Talking In My Sleep: Combing The Deck Database For The Best Extended Decks Star City Games
2003-01-08 Onslaught Limited Synergy Review: The Last Star City Games
2002-12-24 Onslaught Limited Synergy Review: So Many Elves… Star City Games
2002-12-17 Onslaught Limited Synergy Review: Burn, Baby, Burn Star City Games
2002-12-09 Onslaught Limited Synergy Review: Five Million Husk And Pathmage Tricks Star City Games
2002-12-03 Synergy In Onslaught Limited: Go Banana! Star City Games
2002-11-26 Synergy In Onslaught Limited: The White Cards Star City Games
2002-11-18 The New Extended: A New Overview Star City Games
2002-11-15 I Hate You, Milkman Clone Star City Games
2002-10-23 Playing Fetchlands Properly Star City Games
2002-10-18 …And If You Made The Sets Right, Spoilers Wouldn’t Bother You Star City Games
2002-10-11 Is This The Right Build?: A Sample Sealed Deck Analysis Star City Games
2002-10-01 How Wizards Goofed Up In Odyssey – And My Tribal Cleric Deck Star City Games
2002-09-24 The Mana Curve Of Future Standard Colours Star City Games
2002-09-18 A Casual Player’s Dream Set? Star City Games
2002-09-11 Smells Like Urza Spirit Star City Games
2002-09-03 Where R&D Errs Star City Games
2002-04-01 Gemini, Beats, and Junk: Three Decks To Look At Before Regionals Star City Games
2002-03-26 Myriad Thoughts On Blue’s Power (And How To Fix It) Star City Games
2002-03-18 The Last Of The Draft: Red, Green, and Lands in Torment Star City Games
2002-03-11 Torment Draft Review: How’s The Black Lookin’? Star City Games
2002-03-05 Odyssey Limited Drafting With Torment: Is Blue Any Good? Star City Games
2002-02-27 Into The Depths Of The Pooper Trooper: A Limited Analysis Of Torment (no Odyssey) White Star City Games
2002-02-22 Reply To “Bear With Me, There’s Three Decks At The End” Star City Games