Jon Agley

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DateTitlePublisher
2012-04-11Of Cubes And MiraclesLiveStar City Games
2013-09-04Mono-Red In RTR Block: Moving To The Main StageLiveStar City Games
2011-11-23Exploring Wolf Run BlackLiveStar City Games
2012-02-01Dark Ascension’s Top 10 Constructed CardsLiveStar City Games
2012-12-19Magic In 2012: Miles To Go Before We SleepLiveStar City Games
2011-01-26SCG Talent Search – Girlfriends and DecklistsLiveStar City Games
2013-02-21Cutting Your Giant Collection Down To SizeLiveStar City Games
2013-06-05Retaining Card ValueLiveStar City Games
2011-05-24Deceiving LouisvilleLiveStar City Games
2011-03-17Three Potential Answers To Caw-BladeLiveStar City Games
2011-06-09Cash-Money In Indianapolis: A Combo In Two FormatsLiveStar City Games
2011-11-09It’s The End Of Worlds As We Know It…LiveStar City Games
2011-07-05Why Haven’t You Overextended?LiveStar City Games
2011-09-01The Hidden Gems of InnistradLiveStar City Games
2012-02-29Triple DKA Drafting For Fun And ProfitLiveStar City Games
2011-09-28The INN Crowd: Exploring A New Sealed FormatLiveStar City Games
2010-12-07SCG Talent Search – Card Advantage Is DeadLiveStar City Games
2010-11-09SCG Talent Search – Finding the “One Deck”: A Hobbit’s-Eye View of StandardLiveStar City Games
2011-01-12SCG Talent Search – Something Old, Something New, But Nothing Blue!LiveStar City Games
2007-06-27Regionals: IndianaWayback MachineLondes.com
2010-11-23Constructed Assumptions – Learning, Metagaming, and WinningLiveStar City Games
2011-04-27Innovation Is MisunderstoodLiveStar City Games
2010-10-27SCG Talent Search – Dr. Hipster, or “How I Learned to Stop Worrying and Play Jace”LiveStar City Games
2007-10-09Lorwyn: Rare-ing To GoWayback MachineTCGplayer
2011-02-17SCG Talent Search – The Magic Of EvolutionLiveStar City Games
2011-07-20Results Of The First “Building A Champion” SurveyLiveStar City Games
2011-06-24Building A Better Magic Player: We Have The TechnologyLiveStar City Games
2013-05-24Tilting And StandardLiveStar City Games
2013-07-22M14 Grab Bag: A Little Sealed, A Lotta PyromancerLiveStar City Games
2011-10-12Evolving Standard: Strategies For ChampsLiveStar City Games
2012-01-18A Modern ProposalLiveStar City Games
2011-08-18Wizards: Bring Back Team Constructed!LiveStar City Games
2011-10-26Mono-Black Infect: A Real ContenderLiveStar City Games
2011-08-03Pulling The RUG Out From Under ThemLiveStar City Games
2013-01-16A Hitchhiker’s Guide To GatecrashLiveStar City Games
2013-09-18Heroes, Gods, & MonstersLiveStar City Games
2012-03-14All A Loam: Playing Pox In IndianapolisLiveStar City Games
2012-11-07We’re All Prisoners: Tournament Magic And YouLiveStar City Games
2007-10-25Is He for Real? Doran the Explorer.decWayback MachineTCGplayer
2012-02-15Grinding: A Question Of ValuesLiveStar City Games
2011-12-07New World Order And “Complexity Creep”LiveStar City Games
2012-07-04The Road To Ravnica: M13LiveStar City Games
2013-04-17Decks At The Center Of The MazeLiveStar City Games
2013-05-01Dragon’s Maze Sealed: Prerelease Pool & First ImpressionsLiveStar City Games
2012-01-04Block Constructed In The New YearLiveStar City Games
2012-08-29Return To Ravnica And Standard: A First LookLiveStar City Games
2013-03-06A Less-Standard Standard: Prepping For #SCGINDYLiveStar City Games
2012-05-23Continued RestorationLiveStar City Games
2012-03-28Standard In Salt Lake CityLiveStar City Games
2013-01-02Tokens In The New YearLiveStar City Games