Jonathan Medina

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DateTitlePublisher
2011-05-30Going Infinite – Three-Dimensional PricingLiveStar City Games
2010-10-19Going Infinite – MomentumLiveStar City Games
2011-05-16Going Infinite – Behind The Scenes Of The TTTLiveStar City Games
2011-05-09Going Infinite – New Phyrexia Set ReviewLiveStar City Games
2010-10-11Going Infinite – How to Build a Robot (on MTGO)LiveStar City Games
2011-02-14Going Infinite – Kuldotha Red, Pimping, and Tezzeret’s CeilingLiveStar City Games
2010-09-06Going Infinite – Speculation and the New ExtendedLiveStar City Games
2011-03-14Going Infinite – Candelabra Of Oh-Nos!LiveStar City Games
2010-09-20Going Infinite – Losing ValueLiveStar City Games
2011-01-03Going Infinite – The MTGO RenaissanceLiveStar City Games
2011-12-06Going Infinite – Magic OdditiesLiveStar City Games
2011-10-17Going Infinite – Guess Who’s Back (Modern)LiveStar City Games
2010-09-27Going Infinite – Who To Trade Scars ToLiveStar City Games
2011-10-10Going Infinite – Innistrad On The BrainLiveStar City Games
2011-11-07Going Infinite – Introduction To LanguagesLiveStar City Games
2011-06-06Going Infinite – Analyzing Providence, The Rogue Deck, And SystemsLiveStar City Games
2011-07-05Going Infinite – Chandra Is Better Than JaceLiveStar City Games
2011-06-20Going Infinite – The New Commander Decks And YouLiveStar City Games
2011-12-12Going Infinite – From The Horse’s MouthsLiveStar City Games
2011-08-01Going Infinite – Modern And The Safer PathLiveStar City Games
2011-09-19Going Infinite – Post-Rotation PickupsLiveStar City Games
2011-09-06Going Infinite – Reading MarketsLiveStar City Games
2011-07-11Going Infinite – Your M12 Survival Guide (aka My Review)LiveStar City Games
2010-11-30Going Infinite – Top 5 Trade Failures and Other AdventuresLiveStar City Games
2011-10-14Gettin’ There With Solar Flare (Top 4 SCG Open: Nashville)LiveStar City Games
2012-04-15FNM Hero: Another Day In ParadiseWayback MachineLegit MTG
2012-04-01FNM Hero: Defeat and DespairWayback MachineLegit MTG
2012-04-22FNM Hero: Zombie ApocalypseWayback MachineLegit MTG
2012-02-20Straight Outta CincinnatiWayback MachineLegit MTG
2010-08-27Pack to Power - Trades 87 - FinaleLiveCoolStuffInc
2012-03-21Report Card TimeWayback MachineLegit MTG
2010-07-30Pack to Power - Trades 59 - 68LiveCoolStuffInc
2012-06-10FNM Hero: Easy GameWayback MachineLegit MTG
2012-06-25FNM Hero: Zero DollarsWayback MachineLegit MTG
2017-06-29Death by 1,000,000 LocustsLiveCoolStuffInc
2011-04-18Going Infinite – Shot Callin’ And The Future Of StandardLiveStar City Games
2010-07-23Pack to Power - Trades 52 - 58LiveCoolStuffInc
2017-08-31Breaking Mairsil, the PretenderLiveCoolStuffInc
2010-08-20Pack to Power - Trades 83 - 86LiveCoolStuffInc
2011-10-31Going Infinite – Like ClockworkLiveStar City Games
2011-10-03Going Infinite – An Epic TradeLiveStar City Games
2012-08-13FNM Hero: King for a (Game) DayWayback MachineLegit MTG
2010-08-30Going Infinite – How to Approach People and PricingLiveStar City Games
2010-06-18Pack to Power - Trades 20 - 29LiveCoolStuffInc
2017-02-28A Boy and His Box: Budgetary ConstraintsLiveCoolStuffInc
2019-12-05Breaking Ground and Digging Graves in PioneerLiveCoolStuffInc
2012-10-28FNM Hero: How to Train A DragonWayback MachineLegit MTG
2010-08-13Pack to Power - Trades 74 - 82LiveCoolStuffInc
2011-11-21Going Infinite – Worlds And The Hive MindLiveStar City Games
2011-07-25Going Infinite – How To Grind A MoxLiveStar City Games