Kevin Binswanger

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DateTitlePublisher
2007-08-02Unlocking Legacy – Scepter ChantLiveStar City Games
2010-01-14Why Bad Things Happened to Good People at the SCG Fort Worth Legacy OpenLiveStar City Games
2007-05-10Unlocking Legacy – FlashLiveStar City Games
2009-01-15Unlocking Legacy – Scepter LandstillLiveStar City Games
2007-08-31Unlocking Legacy – Tarmogoyf DeckbuildingLiveStar City Games
2008-12-03Unlocking Legacy – In Depth on DemigodLiveStar City Games
2007-04-12Unlocking Legacy – Be AggressiveLiveStar City Games
2006-12-12Legacy’s Latest #4 – Five Simple Tips Towards Becoming a Better PlayerLiveStar City Games
2005-11-02StarCityGames.com’s Duel for Duals and the State of LegacyLiveStar City Games
2004-11-10Ye Olde Type One and a Half PrimerLiveStar City Games
2005-02-07Legacy: The Combo Winter That Never WasLiveStar City Games
2006-02-03Oops, I Broke the Format – Play Flame Vault Stax at GP RichmondLiveStar City Games
2007-12-24Unlocking Legacy – Crucible of WorldsLiveStar City Games
2008-09-03Unlocking Legacy – A Legacy Mixed BagLiveStar City Games
2008-05-12Unlocking Legacy – Threshold versus Dragon StompyLiveStar City Games
2007-02-08Unlocking Legacy – Testing The Pyroclasm DeckLiveStar City Games
2007-06-07Unlocking Legacy – Looking With Fresh EyesLiveStar City Games
2007-03-08Legacy Unlocked – Blue-Based Control in Legacy: Don’tLiveStar City Games
2008-01-21Unlocking Legacy – The Threshold MirrorLiveStar City Games
2005-04-20The Monoblue Manifesto For Legacy, Part One: Decklist, Card Choices, And PhilosophyLiveStar City Games
2009-02-12Unlocking Legacy – Putting the Grand into Grand PrixLiveStar City Games
2007-09-28Unlocking Legacy – Theory and PracticeLiveStar City Games
2008-10-01Unlocking Legacy – Seeking StaxLiveStar City Games
2008-10-29Unlocking Legacy – Making More Playables: How to Design Cards Legacy Players LoveLiveStar City Games
2007-07-06Unlocking Legacy – Where Do We Go From Here?LiveStar City Games
2008-03-17Unlocking Legacy – Game Losses Are OptionalLiveStar City Games
2005-06-22I Love This Format: 10-Land Belcher for RegionalsLiveStar City Games
2008-08-04Unlocking Legacy – The Case for Board ControlLiveStar City Games
2008-02-18Unlocking Legacy – Living in the Threshold MetagameLiveStar City Games
2010-04-02The Justice League – Avoiding Misplays Outside Your MatchLiveStar City Games
2008-04-14Unlocking Legacy – Death CloudLiveStar City Games
2007-10-26Unlocking Legacy – Testing (and Hyping) LorwynLiveStar City Games
2008-06-09Unlocking Legacy – VoroshStill and the Philosophy of the Ban ListLiveStar City Games
2010-05-06The Justice League – Local Liaison at Grand Prix: HoustonLiveStar City Games
2006-04-18Legacy’s Latest #1: How to Build a Creature DeckLiveStar City Games
2006-05-08Legacy’s Latest #2 – How to Build an Anti-Creature DeckLiveStar City Games
2005-11-08The Legacy Breakdown: July to OctoberLiveStar City Games
2008-07-07Unlocking Legacy – Deck Tweaking and SideboardingLiveStar City Games
2004-11-30Hell No, Ritual Won’t GoLiveStar City Games
2006-06-21Legacy’s Latest #3 – Building a Proper ManabaseLiveStar City Games
2007-11-26Unlocking Legacy – Lessons LearnedLiveStar City Games
2006-09-13StarCityGames Duel for Duals 3 – Day Two and BeyondLiveStar City Games
2010-08-19The Justice League – Players, Welcome to Your First Grand PrixLiveStar City Games
2010-09-02The Justice League – Deck? Decklist? (No) Problem!LiveStar City Games
2005-10-07Ravnica for LegacyLiveStar City Games
2010-07-08The Justice League – Getting What You WantLiveStar City Games
2005-03-21Don’t Play That Deck! The Three Most Annoying Strategies In MagicLiveStar City Games