Oscar Tan

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DateTitlePublisher
2004-01-19You CAN Play Type I #121: Back to Basics, Part XI: Counting Shadow Prices, Unifying the Theories of MagicLiveStar City Games
2003-05-21You CAN Play Type I #87: Sifting Through Scourge, Part I – The Landcycling MechanicLiveStar City Games
2003-07-03You CAN Play Type I #95: Sifting Through Scourge, Part V – Sorceries and InstantsLiveStar City Games
2002-01-09You CAN Play Type I #23: The Control Player’s Bible, Part VIILiveStar City Games
2003-09-11You CAN Play Type I #102: The Control Player’s Bible – Head to Head With StaxLiveStar City Games
2002-01-14You CAN Play Type I #24: The Control Player’s Bible, Part VIIILiveStar City Games
2001-12-17You CAN Play Type I #20: The Control Player’s Bible,Part VLiveStar City Games
2003-05-16You CAN Play Type I #86: The Control Player’s Bible, Part XXXIV – Head to Head With FishLiveStar City Games
2002-01-22You CAN Play Type I #25: The Control Player’s Bible Part IX – Vote Smart, Vote TanLiveStar City Games
2002-05-20You CAN Play Type I #42: Why There Are Only Four Colors In MagicLiveStar City Games
2003-10-09You CAN Play Type I #106: Maximizing Mirrodin, Part IV – The Half Time Mail CallLiveStar City Games
2002-04-08You CAN Play Type I #36: Public Service AnnouncementLiveStar City Games
2002-08-02You CAN Play Type I #51: Back To Basics Vs. The DeckLiveStar City Games
2004-04-21You CAN Play Type I #130: The Control Player’s Bible, Part V.1: Revisiting the Mirror MatchLiveStar City Games
2004-01-06You CAN Play Type I #120: Back to Basics, Part X – The Backyard Brawl and Your Ten-Second Answers Part IILiveStar City Games
2002-08-16You CAN Play Type I #53: The Nantuko ConspiracyLiveStar City Games
2004-01-30You CAN Play Type I #122 – The Control Player’s Bible, Part IV.3: The History of “The Deck”, December 2003LiveStar City Games
2001-12-24You CAN Play Type I #21: The Control Player’s Bible Part IVLiveStar City Games
2003-09-24You CAN Play Type I #104: Maximizing Mirrodin, Part II – The Three Hyped Artifacts, And OthersLiveStar City Games
2003-08-28Back to Basics #6: Counting Tempo, Part IILiveStar City Games
2004-05-10You CAN Play Type I #132 – The Control Player’s Bible, Part IV.4: Control at a Crossroads, April 2004LiveStar City Games
2003-12-05You CAN Play Type I #114: CAN Wizards Design For Type I?LiveStar City Games
2002-07-16You CAN Play Type I #49: CAN Mark Rosewater Play Type I?LiveStar City Games
2005-06-15You CAN Play Type I #150: Three Draw Spells That Might Slip Under The RadarLiveStar City Games
2002-08-08You CAN Play Type I #52: Type I’s Nantuko Conspiracy, Part ILiveStar City Games
2003-09-17You CAN Play Type I #103: Maximizing Mirrodin, Part I – Artifact, White and Green CreaturesLiveStar City Games
2004-10-21You CAN Play Type I #141 – O Brave New World! Why the Type 1.5 Change is Good for EveryoneLiveStar City Games
2001-12-31You CAN Play Type I #22: The Control Player’s Bible, Part VILiveStar City Games
2005-06-02You CAN Play Type I #149 – The Interactivity War (Oscar Forces Interaction With Mike Flores)LiveStar City Games
2002-12-19You CAN Play Type I #71: The Control Player’s Bible, Part VI.1 – Cunning Wish and the Core ExtensionLiveStar City Games
2004-01-22You CAN Play Type I #122: Back to Basics, Part XII: Counting Card Quality, or Why You Can’tLiveStar City Games
2005-10-13You CAN Play Type I #153:LiveStar City Games
2003-02-05You CAN Play Type I #77: The Control Player’s Bible, Part XXVIII – The Aggro Gauntlet, Part IILiveStar City Games
2002-04-16You CAN Play Type I #37: The Control Player’s Bible, Part XVII: Head To Head With SlighLiveStar City Games
2003-06-04You CAN Play Type I #89: It’s Official – Roland Bode Broke The Metagame!LiveStar City Games
2003-01-09You CAN Play Type I #74: The Control Player’s Bible, Part XVIII.1 – Head to Head With GoblinsLiveStar City Games
2003-04-10Back to Basics #2: A Mana Curve Can Be A Line Or A BlobLiveStar City Games
2003-07-14You CAN Play Type I #96: The Control Player’s Bible, Part IV.2 – History, 2003 (Part 2)LiveStar City Games
2002-08-30You CAN Play Type I #55: Unquiet SpeculationsLiveStar City Games
2003-12-31You CAN Play Type I #119: Back to Basics, Part IX – The Ten-Second Card Advantage Solution Part 2LiveStar City Games
2002-12-13You CAN Play Type I #70: The Control Player’s Bible, Part VII.1 – Vampiric Tutor Or No?LiveStar City Games
2001-11-12You CAN Play Type I #15: Odyssey to Type I, Part IVLiveStar City Games
2003-05-09You CAN Play Type I #85: The Control Player’s Bible XXXII – What IS Aggro-Control?LiveStar City Games
2003-08-20Back To Basics #5: Counting Tempo, Part ILiveStar City Games
2002-09-24You CAN Play Type I #58: The Control Player’s Bible Part XXVI – Deck Deconstruction: Aggro vs. “The Deck”LiveStar City Games
2002-12-24You CAN Play Type I #72: The Control Player’s Bible, Part IV – History, 2002LiveStar City Games
2002-09-06You CAN Play Type I #56: Head To Head With White WeenieLiveStar City Games
2003-01-31You CAN Play Type I #76: The Death Of ArtLiveStar City Games
2003-03-11You CAN Play Type I #81: Is Type I Broken, And Do We Need To Fix It? – Part IIILiveStar City Games
2002-09-27You CAN Play Type I #59: The Control Player’s Bible, Part XXVII – Sleazy Sleazy “The Deck” Sideboarding Vs. AggroLiveStar City Games