Rick Rust

34 articles

Bibliography

Date Title Publisher
2006-11-17 States 2006: Top 8 Overview, Going Undefeated, Getting Disqualified, and Rogue Highlights Star City Games
2006-08-01 Coldsnap: Colorless and Control Star City Games
2006-07-24 Angels and Archons: Reanimator in Standard Star City Games
2006-06-05 Dissecting Regionals: 251 Decks in 4000 Words Star City Games
2006-04-26 Exploring the Power of Azorius: Post-Dissension Deck Concepts Star City Games
2006-02-16 It’s the Mana, Stupid! Star City Games
2005-12-02 Extended: Everything But The Kitchen Sink Star City Games
2005-08-16 Specters, Elves, and Jesters: 9th Edition in Standard Star City Games
2005-08-05 An Evolving Nemesis: How Do You Beat the New Tooth and Nail? Star City Games
2005-07-28 Graverobbed at Rockville: A Legendary Foray into Kamigawa Block Star City Games
2005-06-06 Saviors in Standard: Highlights, New Decks, and Prophesies Star City Games
2005-05-26 The Charbelcher, The Highlander, And The Phantom: A Tale Of Three Rogue Decks Star City Games
2005-05-12 Fighting Fire with Fire: Supercharging Ponza Star City Games
2005-04-28 When Flores is Wrong: The Truth About the Top and G/R Tooth Star City Games
2005-04-20 Setting the Stage for the New Standard: Iron Giant Star City Games
2005-04-05 Setting the Stage for Standard – The Rock’s Last Hurrah and a Foray into Standard Star City Games
2005-03-16 Spike Pushes Timmy Aside: Rediscovering The Rock Star City Games
2005-02-09 Death and Despair Plus the Other Stuff: Black, Artifacts, and Colorless Cards in Betrayers Star City Games
2005-01-31 Fire And Ice: Red And Blue In Betrayers Star City Games
2005-01-26 Benevolence and Foliage: White and Green in Betrayers of Kamigawa Star City Games
2005-01-20 Rebirth: The Secret Best Deck Star City Games
2004-11-24 This Ain’t No Rock: Fine-Tuning B/G Control in Standard Star City Games
2004-07-30 The Worst Mindslaver Ever: U.S. Nationals Day 2 Star City Games
2004-07-15 Losing To Alex’s Proteus Staff: U.S. Nationals Day One Star City Games
2004-07-02 Mayhem at Midnight: Grinding at U.S. Nationals Star City Games
2004-05-18 Who Needs the Clamp? A Mid-Atlantic Regionals Report Star City Games
2003-09-30 Three Guys And Three Moxes: Deciding What The Unfairest Cards In Limited Are At The Prerelease Star City Games
2003-02-11 Three-Color Slide: A Primer And A Defense Star City Games
2002-06-17 After Judgment has Passed: Jamie’s Favorite Color Star City Games
2002-06-11 After Judgment Has Passed: White Answers And White Weenie Star City Games
2002-05-22 Captain America: Playing Counter-Trenches Star City Games
2002-05-06 Compulsive Victory: A CounterBurn Tournament Report Star City Games
2002-04-25 The Not-So-Killer Amoeba: Mid-Atlantic Regionals Star City Games
2001-03-22 TURBO BLACK: From Deck Design To Tournament Victory In Five Days Star City Games