Zac Hill

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DateTitlePublisher
2006-03-15Two Heads Are Better Than OneLiveStar City Games
2014-10-28Covering Khans: What It’s Like To Cover The Pro TourLiveStar City Games
2008-12-31Chatter of the Squirrel – Why The Top 100 Win MatchesLiveStar City Games
2009-01-13Chatter of the Squirrel – Is Magic Art?LiveStar City Games
2008-12-09Going to MemphisWayback MachineWizards of the Coast
2014-06-25Chatter Of The Squirrel: Speaker For The FlamesLiveStar City Games
2008-01-30Chatter of the Squirrel – DredgeLiveStar City Games
2009-03-03Chatter of the Squirrel – TezzeretLiveStar City Games
2007-04-26Chatter of the Squirrel — GiddyLiveStar City Games
2008-05-28Chatter of the Squirrel – An Ode to the Magic Pro TourLiveStar City Games
2007-08-08Chatter of the Squirrel – A Far-Reaching Booster Draft PrimerLiveStar City Games
2007-01-18Chatter of the Squirrel – Extended MusingsLiveStar City Games
2005-12-29Lessons from the RoadLiveStar City Games
2008-08-13Chatter of the Squirrel – A New Blue/Black ControlLiveStar City Games
2008-10-01Chatter of the Squirrel – The Truffle ShuffleLiveStar City Games
2012-07-06The Cards of Magic 2013, Part 1Wayback MachineWizards of the Coast
2011-08-08Developing Event DecksWayback MachineWizards of the Coast
2008-04-30Chatter of the Squirrel – Shadowmoor SignalsLiveStar City Games
2009-02-10Chatter of the Squirrel – Applied Interaction AdvantageLiveStar City Games
2012-07-06The Cards of, Part 1Wayback MachineWizards of the Coast
2007-06-14Chatter of the Squirrel — Maindeck ChoicesLiveStar City Games
2009-03-17Chatter of the Squirrel – The Kowal Faeries Extended PrimerLiveStar City Games
2007-03-15Chatter of the Squirrel — One More ShotLiveStar City Games
2006-09-19Avoiding IdiocyLiveStar City Games
2008-03-26Chatter of the Squirrel – How to Build Instructional DecksLiveStar City Games
2012-05-18Mixed Bag, Part 2Wayback MachineWizards of the Coast
2007-12-19Chatter of the Squirrel – M&MLiveStar City Games
2012-07-13The Cards of Magic 2013, Part 2Wayback MachineWizards of the Coast
2007-08-15Chatter of the Squirrel — Two ThingsLiveStar City Games
2008-06-04Chatter of the Squirrel – The Reveillark Fallacy, and the Application of Theory in Standard Pro ToursLiveStar City Games
2012-07-13The Cards of, Part 2Wayback MachineWizards of the Coast
2008-10-14Chatter of the Squirrel – Shards Limited ReduxLiveStar City Games
2009-07-08Chatter of the Squirrel – PeaceLiveStar City Games
2009-05-21Chatter of the Squirrel – The Truth About Cats And DogsLiveStar City Games
2008-12-10Chatter of the Squirrel – Understanding Shards of Alara SealedLiveStar City Games
2008-09-24Chatter of the Squirrel – The Boat, and a New Type of Tournament StructureLiveStar City Games
2007-08-01Chatter of the Squirrel — Lessons From NationalsLiveStar City Games
2023-11-03The Standard Cube, Part 2 – The CubeLiveHipsters of the Coast
2011-12-09What Developers DoWayback MachineWizards of the Coast
2006-01-25The Newer, Cooler 5-Color Format!LiveStar City Games
2007-05-03Chatter of the Squirrel — Two-Headed ThinkingLiveStar City Games
2011-02-07Developing a Battle PlanWayback MachineWizards of the Coast
2009-02-17Chatter of the Squirrel – What Makes a Gamer?LiveStar City Games
2007-11-14Chatter of the Squirrel – A Lesson From Sealed DeckLiveStar City Games
2008-01-09Chatter of the Squirrel – FunLiveStar City Games
2009-06-24Chatter of the Squirrel – How to Break a Format with Two Easy QuestionsLiveStar City Games
2006-11-14Kobe Playskill, Part 2LiveStar City Games
2009-04-15Chatter of the Squirrel – Got There! (And Other Ruminations)LiveStar City Games
2009-04-29Chatter of the Squirrel – Threats and Answers Redux, or, Why Goldfishing Is Actively TerribleLiveStar City Games
2008-07-02Chatter of the Squirrel – The Language of MagicLiveStar City Games