Sam Stoddard

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DateTitlePublisher
2007-12-04Feature Article – Creating a Fearless Magical InventoryLiveStar City Games
2013-05-23Legendary Rule ChangeLiveWizards of the Coast
2017-01-13StandardWayback MachineWizards of the Coast
2015-08-07MulligansWayback MachineWizards of the Coast
2013-08-16Days of Future Future, Part 2Wayback MachineWizards of the Coast
2016-02-05A Standard Power LevelWayback MachineWizards of the Coast
2013-06-14Days of Future FutureWayback MachineWizards of the Coast
2013-02-06Mountain RacingWayback MachineWizards of the Coast
2015-05-22Development Risks in ModernWayback MachineWizards of the Coast
2016-09-09Smuggler's CopterWayback MachineWizards of the Coast
2014-09-12Developing Khans of TarkirWayback MachineWizards of the Coast
2014-08-15Developing AnnihilationWayback MachineWizards of the Coast
2013-07-26Playtesting LimitedWayback MachineWizards of the Coast
2013-11-08The M Files: TherosWayback MachineWizards of the Coast
2017-06-09ChangesWayback MachineWizards of the Coast
2013-10-18Developing for Eternal FormatsWayback MachineWizards of the Coast
2017-03-03Designing Modern Masters 2017Wayback MachineWizards of the Coast
2014-08-22Skeletons in R&D's Closet, Part 3Wayback MachineWizards of the Coast
2016-12-16Kaladesh Standard RetrospectiveWayback MachineWizards of the Coast
2014-01-24Widening the FieldWayback MachineWizards of the Coast
2014-09-19The M Files: Khans of Tarkir, Part 1Wayback MachineWizards of the Coast
2013-09-27Color Pairs in Limited, Part 1Wayback MachineWizards of the Coast
2013-10-04Color Pairs in Limited, Part 2Wayback MachineWizards of the Coast
2013-09-06How Theros Got Its Scry OnWayback MachineWizards of the Coast
2013-05-31Modern Limited StrategiesWayback MachineWizards of the Coast
2011-11-01SCG Classic – Creating A Fearless Magical InventoryLiveStar City Games
2013-10-25Building a HydraWayback MachineWizards of the Coast
2017-03-24An Update on StandardWayback MachineWizards of the Coast
2014-06-27Making ManaWayback MachineWizards of the Coast
2015-04-03The Pillar That Never WasWayback MachineWizards of the Coast
2013-08-09Dealing With Power CreepLiveWizards of the Coast
2014-06-13Developmental MistakesWayback MachineWizards of the Coast
2013-02-15Developing StandardWayback MachineWizards of the Coast
2015-07-10Developing Double-Sided PlaneswalkersWayback MachineWizards of the Coast
2014-01-03Core Developments for StandardWayback MachineWizards of the Coast
2013-07-05Standard Mana FixingWayback MachineWizards of the Coast
2013-01-25First ImpressionsWayback MachineWizards of the Coast
2016-03-18Revisiting TribalWayback MachineWizards of the Coast
2015-06-26Reprints in Magic OriginsWayback MachineWizards of the Coast
2016-12-09Kaladesh MailbagWayback MachineWizards of the Coast
2016-06-10Why Bomb Rares ExistWayback MachineWizards of the Coast
2014-01-31Color Pairs in Limited—Born of the Gods EditionWayback MachineWizards of the Coast
2014-01-10Developing a PlaneswalkerWayback MachineWizards of the Coast
2013-05-03Balancing for FunWayback MachineWizards of the Coast
2016-07-15A Little Change Will Do You GoodWayback MachineWizards of the Coast
2014-05-23Preparing for Conspiracy DraftWayback MachineWizards of the Coast
2013-07-01Standard Mana FixingWayback MachineWizards of the Coast
2013-06-21Developing ModernWayback MachineWizards of the Coast
2014-02-14The M Files: Born of the GodsWayback MachineWizards of the Coast
2017-02-03M-Files: Aether Revolt, Part 1Wayback MachineWizards of the Coast