Sam Stoddard

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DateTitlePublisher
2014-05-16Developmental EyesWayback MachineWizards of the Coast
2011-11-10Organized Play Changes – Let Your Voice Be HeardLiveStar City Games
2016-01-22The M-Files: Oath of the Gatewatch, Part 1Wayback MachineWizards of the Coast
2016-01-29The M-Files: Oath of the Gatewatch, Part 2Wayback MachineWizards of the Coast
2016-04-15The M-Files: Shadows over Innistrad, Part 2Wayback MachineWizards of the Coast
2011-03-14Thinking Holistically About DraftLiveStar City Games
2016-06-17Skeletons in R&D's Closet, Part 4Wayback MachineWizards of the Coast
2015-01-23The M Files: Fate Reforged, Part 2Wayback MachineWizards of the Coast
2010-11-12Where We’re Coming FromLiveStar City Games
2015-11-20M-Files: Original Zendikar BlockWayback MachineWizards of the Coast
2016-07-22The M-Files: Eldritch Moon, Part 1Wayback MachineWizards of the Coast
2010-07-12Why I'm Excited About Magic 2011LiveCoolStuffInc
2015-09-25M-Files, Part OneWayback MachineWizards of the Coast
2015-01-16The M Files: Fate ReforgedWayback MachineWizards of the Coast
2014-09-26The M Files: Khans of Tarkir, Part 2Wayback MachineWizards of the Coast
2014-07-11The M Files: Magic 2015, Part 1Wayback MachineWizards of the Coast
2014-05-30The M Files: Journey into Nyx, Part 2Wayback MachineWizards of the Coast
2016-04-08The M-Files: Shadows over Innistrad, Part 1Wayback MachineWizards of the Coast
2014-12-05Top 8 Lessons I've Learned from Leading a Development TeamWayback MachineWizards of the Coast
2015-07-24The M Files: Magic Origins, Part 1Wayback MachineWizards of the Coast
2014-11-28Top 8 Lessons I've Learned from Leading a Development TeamWayback MachineWizards of the Coast
2014-12-19Skeletons in R&D's Closet, Part 3Wayback MachineWizards of the Coast
2011-05-27Mana Screwed! – The Importance Of Randomness In MagicLiveStar City Games
2010-10-15The TribeLiveStar City Games
2010-11-08The Pro PlayLiveStar City Games
2011-02-10Learning to Accept ChanceLiveStar City Games
2014-07-18The M Files: Magic 2015, Part 2Wayback MachineWizards of the Coast
2015-03-27The M Files: Dragons of Tarkir, Part 2Wayback MachineWizards of the Coast
2017-05-05M-Files: Amonkhet, Part 1Wayback MachineWizards of the Coast
2010-05-28Dealing with Judges: A Player's PerspectiveLiveCoolStuffInc
2013-05-07Life in the RingWayback MachineWizards of the Coast
2013-11-06The M Files: TherosWayback MachineWizards of the Coast
2013-08-01Defining "Power"Wayback MachineWizards of the Coast
2010-08-09Walking the LineLiveCoolStuffInc
2014-11-14Developing UncommonsWayback MachineWizards of the Coast
2016-08-05Developing Cards for SpikeWayback MachineWizards of the Coast
2017-02-10M-Files: Aether Revolt, Part 2Wayback MachineWizards of the Coast
2010-09-10Sam Stoddard – How Do You Win?LiveStar City Games
2016-05-13Shadows over Innistrad MailbagWayback MachineWizards of the Coast
2015-07-31The M Files: Magic Origins, Part 2Wayback MachineWizards of the Coast
2017-01-27Limited Power Versus ConsistencyWayback MachineWizards of the Coast
2017-04-21Long Hard Road to PrintWayback MachineWizards of the Coast
2013-07-25Playtesting LimitedWayback MachineWizards of the Coast
2010-07-19Magic 2011 Limited Commons and UncommonsLiveCoolStuffInc
2010-08-23So You Want to Qualify for the Pro Tour – Part 2LiveCoolStuffInc
2013-06-11Days of Future FutureWayback MachineWizards of the Coast
2013-12-27Drafting SidewaysWayback MachineWizards of the Coast
2017-01-06Evaluating New Sets for LimitedWayback MachineWizards of the Coast
2017-03-17What Makes a Good MechanicWayback MachineWizards of the Coast
2016-05-20Shadows Standard Midseason RetrospectiveWayback MachineWizards of the Coast