Richard Feldman

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DateTitlePublisher
2007-06-28Deep Analysis — The 800-lb Gorilla of Time Spiral BlockLiveStar City Games
2005-07-28The Road To Los Angeles, Week 2: Switching DecksLiveStar City Games
2007-08-30Deep Analysis – Tiered MetagamesLiveStar City Games
2008-04-17Deep Analysis – Taking on the Best DeckLiveStar City Games
2008-02-07Deep Analysis – Extended Morningtide Set Review: The Tribal GoodiesLiveStar City Games
2007-10-25Deep Analysis – Spotlight on States: The SiegeLiveStar City Games
2005-07-01Advanced MetagamingLiveStar City Games
2007-05-22Deep Analysis — Firing a Glass Cannon at ColumbusLiveStar City Games
2007-04-17Deep Analysis — Walking AnthemsLiveStar City Games
2009-09-29Feature Article – Maindecking Four Progenitus in LegacyLiveStar City Games
2009-02-05Deep Analysis – Introducing Reliquary LoamLiveStar City Games
2008-07-09Deep Analysis – Play-By-Play Against FaeriesLiveStar City Games
2007-11-01Deep Analysis – The Real Deal on 61+LiveStar City Games
2005-08-30Road to L.A. – End of the RoadLiveStar City Games
2007-12-20Deep Analysis – The 20 Most Powerful Extended DecksLiveStar City Games
2007-04-24Deep Analysis — Walking Anthems Through The GauntletLiveStar City Games
2009-02-12Deep Analysis – Introducing Gifts-LoamLiveStar City Games
2006-08-21Lessons Learned from U.S. NationalsLiveStar City Games
2007-09-27Deep Analysis – Join ‘Em!LiveStar City Games
2006-05-19The Road to Regionals – Orzhova MaximaLiveStar City Games
2008-01-31Deep Analysis – Extended Morningtide Set Review: The Non-Tribal GoodiesLiveStar City Games
2005-08-04The Road To Los Angeles, Week 3: Tight Play and SurprisesLiveStar City Games
2005-07-18The Road To Los Angeles, Week 1: How Important Is Manriki-Gusari?LiveStar City Games
2005-10-202005 Championship Deck Challenge: Introducing The Spanish InquisitionLiveStar City Games
2007-05-01Spotlight on Future Sight — Future Sight’s Impact on StandardLiveStar City Games
2006-03-30Pancakes and Meatballs at GP: MadisonLiveStar City Games
2008-07-03Deep Analysis – Who’s Afraid of the Fae?LiveStar City Games
2008-06-26Deep Analysis – Streamlining Triple Tribe in Lorwyn BlockLiveStar City Games
2007-04-03Deep Analysis – Poor Play and Top 8LiveStar City Games
2007-05-29Deep Analysis — Road to Regionals: The Suicide SquadLiveStar City Games
2005-06-14Lessons Learned From Umezawa’s JitteLiveStar City Games
2008-12-25Deep Analysis – Play Routes With All-In RedLiveStar City Games
2007-08-23Deep Analysis – Four Heartbreaking Punts… er, Bad BeatsLiveStar City Games
2008-05-27Deep Analysis – Ten Hollywood Decks (Plus a New One)LiveStar City Games
2005-09-21Building A Better Plant ZombieLiveStar City Games
2008-11-27Deep Analysis – Chapin versus Thompson on Cruel Ultimatum: Who’s Right?LiveStar City Games
2008-10-16Deep Analysis – Faeries versus Five Color Ultimatum in StandardLiveStar City Games
2007-02-20Deep Analysis — Cause and EffectLiveStar City Games
2008-04-03Deep Analysis – Rapid PrototypingLiveStar City Games
2008-05-15Deep Analysis – Tuning The SiegeLiveStar City Games
2009-03-12Deep Analysis – Streaking at Grand Prix: ChicagoLiveStar City Games
2008-03-27Deep Analysis – Hatching a Deck in StandardLiveStar City Games
2007-07-26Deep Analysis — The U/B Teachings MirrorLiveStar City Games
2003-08-01Please Don’t Bid On Me: Black/White Control In Onslaught BlockLiveStar City Games
2006-09-26The Constructed Manabase, Part 2: Mana Ratios, ContinuedLiveStar City Games
2006-06-20Battle Royale, Round 1 – The AftermathLiveStar City Games
2007-04-10Deep Analysis — Digging For Red GoldLiveStar City Games
2009-01-29Deep Analysis – Conflux-Powered W/B Junk in ExtendedLiveStar City Games
2007-11-15Deep Analysis – Trial By Fire: Kavu JusticeLiveStar City Games
2009-04-30Deep Analysis – Bringing Elvish Beats in StandardLiveStar City Games