Richard Feldman

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DateTitlePublisher
2008-08-28Deep Analysis – Full Circle in Block ConstructedLiveStar City Games
2006-10-19The Constructed Manabase, Part 3: Color BalancingLiveStar City Games
2008-02-14Deep Analysis – Is the Field of Battle the Real Deal?LiveStar City Games
2007-12-12Deep Analysis – Getting Rid of the NoiseLiveStar City Games
2007-03-20Deep Analysis — Power Versus SynergyLiveStar City Games
2008-03-20Deep Analysis – Implementing StrategiesLiveStar City Games
2006-02-24SCG Daily – The Effects of MisplaysLiveStar City Games
2009-04-16Deep Analysis – Blue/White Tokens in Alara Reborn StandardLiveStar City Games
2007-08-09Deep Analysis — Swallowing Your Pride for ProfitLiveStar City Games
2008-01-24Deep Analysis – Deck Evaluation and the Expected CaseLiveStar City Games
2007-07-05Deep Analysis – The Metagamer’s Dilemma: U/B or Not U/BLiveStar City Games
2008-06-19Deep Analysis – Five Color Beats in Block ConstructedLiveStar City Games
2008-09-04Deep Analysis – Tricky Cards: Cryptic CommandLiveStar City Games
2006-03-13The Network – Improving Your Metagame PredictionsLiveStar City Games
2008-08-21Deep Analysis -What Matters in BlockLiveStar City Games
2009-04-09Deep Analysis – The Brian Davis Sideboarding MethodLiveStar City Games
2006-02-21SCG Daily – Taking The Blinders OffLiveStar City Games
2008-06-12Deep Analysis – The Problem with Midrange in Lorwyn BlockLiveStar City Games
2008-03-06Deep Analysis – Enduring Ideal IndeedLiveStar City Games
2008-09-25Deep Analysis – Bantcrasher in StandardLiveStar City Games
2008-09-18Deep Analysis – Manabases in Post-Shards StandardLiveStar City Games
2007-12-27Deep Analysis – A Two-Headed Christmas Story For ExtendedLiveStar City Games
2008-09-11Deep Analysis – Scratching in StandardLiveStar City Games
2007-01-16Deep Analysis – Wasted TimeLiveStar City Games
2006-02-20SCG Daily – Better Right Than PrettyLiveStar City Games
2006-02-23SCG Daily – Realities of the Late GameLiveStar City Games