Richard Feldman

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Date Title Publisher
2008-07-30 Deep Analysis – A Blue-ish Elvish Experiment Live Star City Games
2008-08-04 Deep Analysis – Introducing Counter Elves Live Star City Games
2008-01-03 Deep Analysis – The Importance of Plan B in Extended PTQs Live Star City Games
2008-07-17 Deep Analysis – The Blue Perspective in Block Live Star City Games
2006-05-26 Orzhova Maxima – Picking Random Names at Regionals Live Star City Games
2009-05-21 Deep Analysis – The Best Advice I Have To Give Live Star City Games
2006-11-09 The Constructed Manabase, Part 4: Detail Work Live Star City Games
2007-03-06 Deep Analysis — Updates Live Star City Games
2007-09-20 Deep Analysis — Graveyard Decks: Beat ‘Em or Join ‘Em Live Star City Games
2007-06-21 Deep Analysis – Fortress Theory Live Star City Games
2008-05-08 Deep Analysis – Power Red, Speed Red, and The Siege Live Star City Games
2008-05-01 Deep Analysis – How to Think Live Star City Games
2006-09-19 The Constructed Manabase, Part 1: Mana Ratios Live Star City Games
2008-08-13 Deep Analysis – Approaching The Big Bad Wolf Live Star City Games
2005-11-30 Four Magical Myths Live Star City Games
2008-10-09 Deep Analysis – Building Midrange With Orchids in Standard Live Star City Games
2008-10-02 Deep Analysis – Two Junderful Standard Decks Live Star City Games
2005-04-28 The Real Problem Live Star City Games
2006-06-13 Battle Royale: The Second Inquisition Live Star City Games
2005-06-23 Tightening Up For Regionals Live Star City Games
2007-02-27 Deep Analysis – The Rules of Engagement Live Star City Games
2009-04-02 Deep Analysis – The Value of the Fearless Magical Inventory Live Star City Games
2008-06-05 Deep Analysis – Stapling Two Staples to Two Staples: Elves and Beyond in Standard Live Star City Games
2007-06-12 Deep Analysis – What’s in a Midrange? Live Star City Games
2007-03-27 Deep Analysis — Investment Live Star City Games
2007-10-11 Deep Analysis – Standard Beatdown Options Live Star City Games
2007-12-06 Deep Analysis – Artificial Intelligence and Looking Ahead Live Star City Games
2005-07-06 Approaching KBC Live Star City Games
2009-02-26 Deep Analysis – Extended Metagame Update Live Star City Games
2009-03-19 Deep Analysis – Tuning Legacy Dredge Live Star City Games
2009-05-07 Deep Analysis – Pursuing the Best Windbrisk Heights Deck Live Star City Games
2007-08-16 Deep Analysis – Rock in Block Live Star City Games
2007-09-06 Deep Analysis – Bringing the Beats in Extended Live Star City Games
2007-05-15 Deep Analysis — Zooming Out on Standard Live Star City Games
2006-06-28 Battle Royale Round 2: Snakes On A Plane Live Star City Games
2009-02-20 Deep Analysis – A PTQ Tune-Up Live Star City Games
2009-04-23 Deep Analysis – Elves Reborn Live Star City Games
2007-09-13 Deep Analysis — Public Service Announcement Live Star City Games
2005-01-03 Context Analysis: Knowing When To Cut The Good Cards Live Star City Games
2008-01-17 Deep Analysis – Capitalizing on a Lack of Playtesting Live Star City Games
2006-07-06 Battle Royale Round 2: Snakes Off A Plane Live Star City Games
2008-01-10 Deep Analysis – Early Trends in Extended Live Star City Games
2008-04-24 Deep Analysis – Four Ways to Skin a Goblin Live Star City Games
2009-03-26 Deep Analysis – Top 8 and the Best Deck Live Star City Games
2009-03-05 Deep Analysis – The Power of 2007: Legacy Dredge Live Star City Games
2007-03-13 Deep Analysis — Resilience Live Star City Games
2005-09-14 The Numbers Game Live Star City Games
2007-10-18 Deep Analysis – Rock and Nail Live Star City Games
2008-07-24 Deep Analysis – A Blue Eye on Eventide Live Star City Games
2006-08-03 Mixed Messages – Or, How I Learned To Stop Worrying And Love The Forums Live Star City Games