Zac Hill

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DateTitlePublisher
2012-04-20Gonna HateWayback MachineWizards of the Coast
2011-10-17Greetings from the Future FutureWayback MachineWizards of the Coast
2009-01-29Chatter of the Squirrel – Interaction Advantage (or Card Advantage Is Wrong, Kinda)LiveStar City Games
2012-01-27Cage MatchWayback MachineWizards of the Coast
2012-02-17Building Limited StrategiesWayback MachineWizards of the Coast
2014-09-24マジック2013のカード達 パート2Wayback MachineWizards of the Coast
2014-12-03まさしくスタンダードだWayback MachineWizards of the Coast
2013-02-26Don’t Call It A Comeback (Although At This Point It Probably Is): The Best Modern Deck You Aren’t PlayingLiveStar City Games
2009-04-08Chatter of the Squirrel – Tilt!LiveStar City Games
2008-12-08Going to MemphisWayback MachineWizards of the Coast
2009-01-06Chatter of the Squirrel – Rethinking Investment Theory: Everything Has HasteLiveStar City Games
2012-03-30Point/Counterpoint: Targeted Card Draw?Wayback MachineWizards of the Coast
2009-11-02Got ThereWayback MachineWizards of the Coast
2010-09-05Quarterfinals: HopelessWayback MachineWizards of the Coast
2013-02-14Don’t Call It A Comeback: My Journey To And From The Promising LandLiveStar City Games
2008-09-10Chatter of the Squirrel – How To Win Your Local DraftsLiveStar City Games
2012-04-27Size MattersWayback MachineWizards of the Coast
2012-06-22Dueling Priorities, Part 1Wayback MachineWizards of the Coast
2012-02-24(Un)Die Another DayWayback MachineWizards of the Coast
2008-11-28Chatter of the Squirrel – Full Disclosure: Berlin Testing Uncovered Part 3LiveStar City Games
2009-07-01Chatter of the Squirrel – What MattersLiveStar City Games
2010-10-04Elspeth vs. TezzeretWayback MachineWizards of the Coast
2012-06-15Duels and the Dark RealmsWayback MachineWizards of the Coast
2009-05-13Chatter of the Squirrel – Archetypes in Booster DraftLiveStar City Games
2012-08-24Developing DevelopmentWayback MachineWizards of the Coast
2007-02-01Chatter of the Squirrel – Tenacious Tron TwoLiveStar City Games
2008-12-17Chatter of the Squirrel – Sealed Redux, and a Little Bit of “Judge!”LiveStar City Games
2017-02-10Notes On The Aftermath Of DominanceLiveStar City Games
2023-11-03The Standard Cube, Part 1 – The Standard FormatLiveHipsters of the Coast
2007-08-29Chatter of the Squirrel – The Great Divide, or Why Gabe Walls is Good For YouLiveStar City Games
2009-01-20Chatter of the Squirrel – Control Deck Theory, And A Solid Extended ListLiveStar City Games
2009-02-24Chatter of the Squirrel – Slow Play, or, How Not to Become a VictimLiveStar City Games
2012-03-02Sculpting Flow and FieroWayback MachineWizards of the Coast
2010-11-22How I Learned to Stop Worrying and Love the BurnWayback MachineWizards of the Coast
2012-05-04Mixed Bag, Part 1Wayback MachineWizards of the Coast
2012-12-28The Whys and Hows of ReprintsWayback MachineWizards of the Coast
2012-08-03The Extra MileWayback MachineWizards of the Coast
2012-06-29Know EverythingWayback MachineWizards of the Coast
2012-04-13Walk For TwoWayback MachineWizards of the Coast
2010-09-03Round 6: "What Are You At?"Wayback MachineWizards of the Coast
2022-09-12Top 10 Cards That Make People Say “Huh?” When Paper Boomers Insist They Were Actually GoodLiveHipsters of the Coast
2022-09-20Top 10 Pieces Of Flavor Text To Actually Genuinely InternalizeLiveHipsters of the Coast
2013-05-01Crafting the MazeWayback MachineWizards of the Coast
2012-02-03A (Planes?)Walk Through the MultiverseWayback MachineWizards of the Coast
2012-08-10Ah Yes. Very Standard.Wayback MachineWizards of the Coast
2008-11-21Chatter of the Squirrel – Full Disclosure: Berlin Testing Uncovered, Part 1LiveStar City Games
2008-11-21Chatter of the Squirrel – Full Disclosure: Berlin Testing Uncovered, Part 2LiveStar City Games
2008-12-24Chatter of the Squirrel – They Were Right And I Was Wrong: An Exploration of Five-Color ControlLiveStar City Games
2005-12-06How To Play CAL If You’re Not Olivier RuelLiveStar City Games
2007-07-04Chatter of the Squirrel — The Kowalash PrimerLiveStar City Games